The concept is genius. Adding Xbox LIVE integration to the revamp of Microsoft’s mobile solution makes sense on so many levels. Xbox LIVE has tons of users who love the service, so to refresh their mobile platform with this service baked in was a no-brainer for Microsoft, but are the prices on Xbox LIVE-enabled Windows Phone games too high for many users?
Xbox LIVE games for Windows Phone range anywhere from being free for the game Flowerz to $6.99 for titles like The Harvest and Sonic the Hedgehog 4 Ep. 1. These games are great and certainly demand a premium for their integration into Xbox LIVE, but $4.99, $5.99 and $6.99 may be a bit too steep for a title on a casual gaming platform. This is especially the case when you compare similar titles on other popular platforms:
|Max & the Magic Marker||$4.99||$0.99|
|Super Monkey Ball||$2.99||$2.99|
|I Love Katamari||$4.99||$4.99|
|Deer Hunter 3D||$4.99||$0.99|
|I Dig It||$2.99||$0.99|
|Puzzle Quest 2||$6.99||$4.99|
|3D Brick Breaker Revolution||$2.99||$0.99|
|Bubble Town 2||$2.99||$1.99|
|Need for Speed Undercover||$4.99||$0.99|
I recently purchased Hydro Thunder GO for Windows Phone for $4.99. The gameplay is awesome and the visuals are very good, but in a bit under a week I beat every level on gold and unlocked every racing boat there is. So, I guess the question is: Are shorter, casual mobile games worth $4 to $6? I imagine in the end its preference, but it would be nice to see Windows Phone a bit more competitive on pricing for similar titles on competing platforms.
Judging by the reviews on many Xbox Windows Phone games, I don’t believe I’m alone in my opinion, but I’d like to hear from other Windows Phone users as well. Do you guys believe Microsoft should lower the price points on Xbox LIVE game for Windows Phone or is everything priced correctly, in your opinion?